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Booper, Get Home!

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Devlog

  • Vote for my Game!
    November 01, 2020 by Fletcher Studios
    1
    I've entered my game in a 'Shark Tank' styled competition - if I win, its money I can put towards developing my game that much faster! Vote for FLETCHER STUDIOS here: https://ybi.org/virtualpitch/... Continue reading
  • Quest version available!
    November 01, 2020 by Fletcher Studios
    hey Booper fans! just (finally) got a working build with some improvements and optimizations working! Fire up your Oculus Quest (Quest 2 owners, let me know how it works!) and give lots of feedback!... Continue reading
  • New build uploaded
    March 03, 2020 by Fletcher Studios
    Hey Booper fans - based on comments and suggestions, I've uploaded a new demo version with better controls. It seems Vive owners had problems with jumping; so it should be fixed. Vive owners can play... Continue reading
  • It had begun
    May 09, 2019 by Fletcher Studios
    1
    Well, after putting my little demo out there, I'm tasked with actually making a game. Seems odd after tinkering around for 2 years on my little demo - that I'm setting it aside to make a full blown ga... Continue reading
  • THERE ISN’T ENOUGH LIFE ON THIS ICE CUBE TO FILL A SPACE CRUISER
    March 23, 2019 by Fletcher Studios
    1
    NEW Year – NEW focus. And a New Years Resolution: get a demo OUT. I’m scrapping the level beyond the Socks Quest Castle in favor of a mechanic that does work – my ‘kaboing’ that is inside... Continue reading
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